Nzomo+Brian+Kyalo

My website will conctrate on women and their use of the internet. Women in the past have been known to be 'house makers' and not tewchnologically challenged. However in the recent past, there has been an increase in the use of the internet by women in various ways. For example women use the internet for various reasons for example; social networking, for social activism and self help groups.

Research for my website will be drawn from various sources, for example the internet, the school text book and lecture notes. Any other sources used will be referenced in the bibli ography.

__NEW IDEA__ My website will deal with video game addiction. The website will aim to show the root causes of video game addiction in a critical sense rather than the way the media portrays it. The website will also show the effects of video game addiction which include various joint related illnesses like arthritis and ultimately death as seen in Asia. Various scholarly and popular texts will be used to reinforce my ideas and analysis which will all be cited appropriately.

I chose to change my topic because i feel this is an issue i can relate to more instead of my previous one, which altough I feel is also a good topic, I feel the need to discuss video game addiction as it is something I and many of my peers can easily relate to. Another reason why i changed my topic is because in the question the Prof clearly states that we are suposed to discuss a TOPIC from a CHAPTER. In my previous idea, i was discussing a CHAPTER in the text, not a topic.

The link to my website will be: @http://individual.utoronto.ca/brian_nzomo

__Critical Analysis__

//Great website. I lIke your use of video to accompany each section of your paper. The graphics and the background music you added on the home page was a nice added touch. On the topic of video gaming, it is a topic that is worth exploring and its good that you did it with such depth. Gaming has become increasingly popular and there is the potential of addiction. It is also important to point out that there is a difference between addiction and overuse. Whether overuse, even though it can have harmful effects, constitutes addiction, in the sense of a person being addicted to heroin or crack, is where we need to look //// at ( // //Rossignol, 2009). We also need to recognize that there is different reasons for excessive video game use such as ideas as social embedding, where they play to the degree that it is a main interest among a social group, or it could be a shift in lifestyle, where the person may forego important tasks to play videogames, leading to problems in personal life. Stepping back and analyzing the problem, one can see that the issue is gaming, and they can stop and the problem will go away, which is more difficult for a person addicted to drugs. Henry Adusei - 992439768  Works Cited Rossignol, Jim. "The truth about videogame addiction: Just how harmless are our gaming habits?". Tech Radar.com. 3/30/2010 . // 